Dec. 13th, 2020

mithriltabby: Ancient Roman icosahedral die (Game)

At long last, humanity has finally created a post-scarcity world where poverty, disease, and hardship are largely things you learn about in history class. This could be in the heart of Star Trek’s Federation, or another setting.

Your characters, however, don’t fully appreciate the peace and tranquility. They make trouble. And got caught at it. After some psychological profiling, you wind up in a very private presentation:

Utopia needs challenges to keep up its immune system. Orange Teams are secretly allowed to get away with pranks, heists, scams, and theft as long as they avoid actually endangering or harming people. Dangerous criminals go directly to behavioral rehabilitation, or are confined to the Chaos Enclaves where people go to opt out of Utopia. But merry pranksters and gentlefolk thieves have a niche in society making sure that the rest of the people don’t get too complacent.

And sometimes, Orange Teams discover real problems, and root them out before they become widespread.

Facing the choice between rehab, being surrounded by jerks in the Chaos Enclaves, and becoming a professional prank-and-heist crew, your team chose the latter option.

October 2024

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