Mmmm... game tech...
May. 21st, 2006 11:44 am
The Bodypad is a game controller that works by strapping sensors onto your elbows and knees to determine your body movement, and holding a pair of handles for hand movement. It’s mostly used for fighting, dance, and sport games. It just recognizes arm and leg movements and pulling triggers on the handles, and movements on each side can be mapped to the four action buttons on a standard game controller; this means you can hook up leg movements to “kick” and arm movements to “punch”, but you can’t make your left leg control the onscreen character delivering a left-legged kick unless that’s a separate button in the game. There’s a directional pad on the left handle for movement and L1-L2-R1-R2 on the right handle, but no equivalent of the analog sticks. It’s only around $70, including shipping.
Now, something that can recognize things like crouching, ducking, leaning, turning, and jumping would be really interesting, as that would let me play games like Ratchet & Clank using relevant body motions, but that’s probably a little ways off. Question for video gamers out there: do any fighting games for the Playstation 2 have an interesting storyline (more than just “I must defeat a bunch of enemies in a tournament so I get the prize I want to save my family/the world/etc.”) that would draw someone into a fighting game?
